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User Interface ProgrammingLaajuus (5 op)

Tunnus: 4_EFA8020

Laajuus

5 op

Opetuskieli

  • englanti

Osaamistavoitteet

You understand the event-driven programming paradigm
You are able to create forms
You are able to use a button-component
You are able to use a text field-component
You are able to use a label-component
You are able to connect mouse-events into graphic components
You are able to connect keyboard-events into graphic components
You are able to use a message-box
You are able to define text into a message-box
You are able to define buttons into a message-box
You are able to define icons into a message-box
You are able to create a menu
You are able to use a listbox -component
You are able to use a combobox-component
You are able to make scheduled events
You are able to design, code and test simple event-driven programs
You are able to show data received from a text file in a graphic user interface
You are able to write data from graphic user interface into a text file
You are able use structured data in a graphic user interface
You are able to throw an exception
You are able to handle an exception
You understand the meaning of a try block in exception handling

Sisältö

User interface components
Event-driven programming
Struct-datatype
Class-datatype (basics)
Storing and reading data
Exception handling
File handling

Oppimateriaalit

To be announced at the start of the course.

Esitietovaatimukset

Basics of Programming 1